Skyrim Perk IDs
Complete list of Skyrim perk IDs. Search by name, skill tree, or category. Click to copy.
242 perks • Last updated: 2026-08-28
Showing 242 of 242 perks
Novice Alteration
ID: 000f2ca6
Cast Novice level Alteration spells for half magicka.
player.addperk 000f2ca6Alteration Dual Casting
ID: 000153cd
Dual casting an Alteration spell overcharges the effects into an even more powerful version.††
player.addperk 000153cdApprentice Alteration
ID: 000c44b7
Cast Apprentice level Alteration spells for half magicka.
player.addperk 000c44b7Magic Resistance1
ID: 00053128
Blocks 10% of a spell's effects.
player.addperk 00053128Magic Resistance2
ID: 00053129
Blocks 20% of a spell's effects.
player.addperk 00053129Magic Resistance3
ID: 0005312a
Blocks 30% of a spell's effects.
player.addperk 0005312aAdept Alteration
ID: 000c44b8
Cast Adept level Alteration spells for half magicka.
player.addperk 000c44b8Expert Alteration
ID: 000c44b9
Cast Expert level Alteration spells for half magicka.
player.addperk 000c44b9Atronach
ID: 000581f7
Absorb† 30% of the magicka of any spells that hit you.
player.addperk 000581f7Master Alteration
ID: 000c44ba
Cast Master level Alteration spells for half magicka.
player.addperk 000c44baStability
ID: 000581fc
Alteration spells have 50% greater duration.††
player.addperk 000581fcMage Armor1
ID: 000d7999
Protection spells like Stoneflesh are twice as strong if not wearing armor.
player.addperk 000d7999Mage Armor2
ID: 000d799a
Protection spells like Stoneflesh are 2.5 times as strong if not wearing armor.
player.addperk 000d799aMage Armor3
ID: 000d799b
Protection spells like Stoneflesh are three times as strong if not wearing armor.
player.addperk 000d799bOverdraw1
ID: 000babed
Bows do 20% more damage.
player.addperk 000babedOverdraw2
ID: 0007934a
Bows do 40% more damage.
player.addperk 0007934aOverdraw3
ID: 0007934b
Bows do 60% more damage.
player.addperk 0007934bOverdraw4
ID: 0007934d
Bows do 80% more damage.
player.addperk 0007934dOverdraw5
ID: 00079354
Bows do twice as much damage.
player.addperk 00079354Critical Shot1
ID: 00105f1c
10% chance of a critical hit that does extra damage.
player.addperk 00105f1cCritical Shot2
ID: 00105f1e
15% chance of a critical hit that does 25% more critical damage.
player.addperk 00105f1eCritical Shot3
ID: 00105f1f
20% chance of a critical hit that does 50% more critical damage.
player.addperk 00105f1fHunter's Discipline
ID: 00051b12
Recover twice as many arrows from dead bodies.
player.addperk 00051b12Ranger
ID: 00058f63
Able to move faster with a drawn bow.
player.addperk 00058f63Eagle Eye
ID: 00058f61
Pressing Block while aiming will zoom in your view.
player.addperk 00058f61Power Shot
ID: 00058f62
Arrows stagger all but the largest opponents 50% of the time.
player.addperk 00058f62Quick Shot
ID: 00105f19
Can draw a bow 30% faster.*
player.addperk 00105f19Steady Hand1
ID: 00103ada
Zooming in with a bow slows time by 25%.
player.addperk 00103adaSteady Hand2
ID: 00103adb
Zooming in with a bow slows time by 50%.
player.addperk 00103adbBullseye
ID: 00058f64
15% chance of paralyzing the target for a few seconds.†
player.addperk 00058f64Alchemist1
ID: 000be127
Potions and poisons you make are 20% stronger.
player.addperk 000be127Alchemist2
ID: 000c07ca
Potions and poisons you make are 40% stronger.
player.addperk 000c07caAlchemist3
ID: 000c07cb
Potions and poisons you make are 60% stronger.
player.addperk 000c07cbAlchemist4
ID: 000c07cc
Potions and poisons you make are 80% stronger.
player.addperk 000c07ccAlchemist5
ID: 000c07cd
Potions and poisons you make are twice as strong.
player.addperk 000c07cdPhysician
ID: 00058215
Potions you mix that restore Health, Magicka or Stamina are 25% more powerful.
player.addperk 00058215Benefactor
ID: 00058216
Potions you mix with beneficial effects have an additional 25% greater magnitude.
player.addperk 00058216Experimenter1
ID: 00058218
Eating an ingredient reveals first two effects.
player.addperk 00058218Experimenter2
ID: 00105f2a
Eating an ingredient reveals first three effects.
player.addperk 00105f2aExperimenter3
ID: 00105f2b
Eating an ingredient reveals all its effects.
player.addperk 00105f2bPoisoner
ID: 00058217
Poisons you mix are 25% more effective.
player.addperk 00058217Concentrated Poison
ID: 00105f2f
Poisons applied to weapons last for twice as many hits.
player.addperk 00105f2fGreen Thumb
ID: 00105f2e
Two ingredients are gathered from plants.†
player.addperk 00105f2eSnakeblood
ID: 00105f2c
50% resistance to all poisons.
player.addperk 00105f2cPurity
ID: 0005821d
All negative effects are removed from created potions, and all positive effects are removed from created poisons.
player.addperk 0005821dNovice Conjuration
ID: 000f2ca7
Cast Novice level Conjuration spells for half magicka.
player.addperk 000f2ca7Apprentice Conjuration
ID: 000c44bb
Cast Apprentice level Conjuration spells for half magicka.
player.addperk 000c44bbAdept Conjuration
ID: 000c44bc
Cast Adept level Conjuration spells for half magicka.
player.addperk 000c44bcExpert Conjuration
ID: 000c44bd
Cast Expert level Conjuration spells for half magicka.
player.addperk 000c44bdMaster Conjuration
ID: 000c44be
Cast Master level Conjuration spells for half magicka.
player.addperk 000c44beConjuration Dual Casting
ID: 000153ce
Dual casting a Conjuration spell overcharges the spell, allowing it to last longer.
player.addperk 000153ceMystic Binding
ID: 000640b3
Bound weapons do more damage.
player.addperk 000640b3Soul Stealer
ID: 000d799e
Bound weapons cast Soul Trap on targets.
player.addperk 000d799eOblivion Binding
ID: 000d799c
Bound weapons will banish summoned creatures and turn raised ones.
player.addperk 000d799cNecromancy
ID: 000581dd
Greater duration for reanimated undead.
player.addperk 000581ddDark Souls
ID: 000581de
Reanimated undead have 100 points more health.[1]
player.addperk 000581deSummoner1
ID: 00105f30
Can summon atronachs or raise undead twice as far away.[2]
player.addperk 00105f30Summoner2
ID: 00105f31
Can summon atronachs or raise undead three times as far away.[2]
player.addperk 00105f31Atromancy
ID: 000cb419
Double duration for conjured Atronachs.[2]
player.addperk 000cb419Elemental Potency
ID: 000cb41a
Conjured Atronachs are 50% more powerful.
player.addperk 000cb41aTwin Souls
ID: 000d5f1c
You can have two atronachs or reanimated zombies.[2]
player.addperk 000d5f1cShield Wall †1
ID: 000bccae
Blocking is 20% more effective. (Actually 10%)‡‡
player.addperk 000bccaeShield Wall †2
ID: 00079355
Blocking is 25% more effective. (Actually 20%)‡‡
player.addperk 00079355Shield Wall †3
ID: 00079356
Blocking is 30% more effective.
player.addperk 00079356Shield Wall †4
ID: 00079357
Blocking is 35% more effective. (Actually 40%)‡‡
player.addperk 00079357Shield Wall †5
ID: 00079358
Blocking is 40% more effective. (Actually 50%)‡‡
player.addperk 00079358Deflect Arrows ‡
ID: 00058f68
Arrows that hit the shield do no damage.††
player.addperk 00058f68Elemental Protection ‡
ID: 00058f69
Blocking with a shield reduces incoming fire, frost, and shock damage by 50%.
player.addperk 00058f69Block Runner †
ID: 00106253
Able to move faster with a shield or weapon raised.‡‡
player.addperk 00106253Power Bash †
ID: 00058f67
Able to do a power bash.
player.addperk 00058f67Deadly Bash †
ID: 0005f594
Bashing does five times more damage.
player.addperk 0005f594Disarming Bash †
ID: 00058f66
Chance to disarm when power bashing. (50% chance)‡‡
player.addperk 00058f66Shield Charge ‡
ID: 00058f6a
Sprinting with a shield raised knocks down most targets.‡‡
player.addperk 00058f6aQuick Reflexes †
ID: 000d8c33
Time slows down if you are blocking during an enemy's power attack.‡‡
player.addperk 000d8c33Agile Defender1
ID: 000be123
Increase armor rating for Light armor by 20%.[1]
player.addperk 000be123Agile Defender2
ID: 00079376
Increase armor rating for Light armor by 40%.[1]
player.addperk 00079376Agile Defender3
ID: 00079389
Increase armor rating for Light armor by 60%.[1]
player.addperk 00079389Agile Defender4
ID: 00079391
Increase armor rating for Light armor by 80%.[1]
player.addperk 00079391Agile Defender5
ID: 00079392
Increase armor rating for Light armor by 100%.[1]
player.addperk 00079392Custom Fit
ID: 00051b1b
25% Armor bonus if wearing all Light Armor: head, chest, hands, feet.[2]
player.addperk 00051b1bMatching Set
ID: 00051b17
Additional 25% Armor bonus if wearing a matched set[3] of Light Armor.
player.addperk 00051b17Unhindered
ID: 00051b1c
Light Armor weighs nothing and doesn't slow you down when worn.[1]
player.addperk 00051b1cWind Walker
ID: 00105f22
Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.[2]
player.addperk 00105f22Deft Movement
ID: 00107831
10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet.[2][4]
player.addperk 00107831SprayNovice
ID: Frostbite
Flames
player.addperk FrostbiteMissileApprentice
ID: Ice Spike
Firebolt
player.addperk Ice SpikeRuneApprentice
ID: Frost Rune
Fire Rune
player.addperk Frost RuneArea MissileAdept
ID: Ice Storm
Fireball
player.addperk Ice StormCloakAdept
ID: Frost Cloak
Flame Cloak
player.addperk Frost CloakHeavy MissileExpert
ID: Icy Spear
Incinerate
player.addperk Icy SpearWallExpert
ID: Wall of Frost
Wall of Flames
player.addperk Wall of FrostStormMaster
ID: Blizzard
Fire Storm
player.addperk BlizzardJuggernaut1
ID: 000bcd2a
Increases armor rating for Heavy Armor by 20%.[1]
player.addperk 000bcd2aJuggernaut2
ID: 0007935e
Increases armor rating for Heavy Armor by 40%.[1]
player.addperk 0007935eJuggernaut3
ID: 00079361
Increases armor rating for Heavy Armor by 60%.[1]
player.addperk 00079361Juggernaut4
ID: 00079362
Increases armor rating for Heavy Armor by 80%.[1]
player.addperk 00079362Juggernaut5
ID: 00079374
Increases armor rating for Heavy Armor by 100%.[1]
player.addperk 00079374Fists of Steel
ID: 00058f6e
Unarmed attacks with Heavy Armor gauntlets do their armor rating in extra damage.
player.addperk 00058f6eCushioned
ID: 000bcd2b
Half damage from falling if wearing all Heavy Armor: head, chest, hands, feet.[2]
player.addperk 000bcd2bConditioning
ID: 00058f6d
Heavy Armor weighs nothing and doesn't slow you down when worn.[1]
player.addperk 00058f6dWell Fitted
ID: 00058f6f
25% Armor bonus if wearing all Heavy Armor: head, chest, hands, feet.[2]
player.addperk 00058f6fTower of Strength
ID: 00058f6c
50% less stagger when wearing only Heavy Armor.[2]
player.addperk 00058f6cMatching Set
ID: 00107832
Additional 25% Armor bonus if wearing a matched set[3] of Heavy Armor.
player.addperk 00107832Reflect Blows
ID: 00105f33
10% chance to reflect melee damage back to the enemy while wearing all Heavy Armor: head, chest, hands, feet.[2]
player.addperk 00105f33Novice Locksundefined
ID: 000f392a
Novice locks are much easier to pick.
player.addperk 000f392aApprentice Locksundefined
ID: 000be125
Apprentice locks are much easier to pick.
player.addperk 000be125Quick Handsundefined
ID: 00106259
Able to pick locks without being noticed.
player.addperk 00106259Wax Keyundefined
ID: 00107830
Automatically gives you a copy of a picked lock's key if it has one.
player.addperk 00107830Adept Locksundefined
ID: 000c3680
Adept locks are much easier to pick.
player.addperk 000c3680Expert Locksundefined
ID: 000c3681
Expert locks are much easier to pick.
player.addperk 000c3681Golden Touchundefined
ID: 0005820a
Find more gold in chests.†
player.addperk 0005820aTreasure Hunterundefined
ID: 00105f26
50% greater chance of finding special treasure.‡
player.addperk 00105f26Locksmithundefined
ID: 00058208
Pick starts close to the lock opening position.
player.addperk 00058208Unbreakableundefined
ID: 00058209
Lockpicks never break.
player.addperk 00058209Master Locksundefined
ID: 000c3682
Master locks are much easier to pick.
player.addperk 000c3682Enchanter1
ID: 000bee97
New enchantments are 20% stronger.
player.addperk 000bee97Enchanter2
ID: 000c367c
New enchantments are 40% stronger.
player.addperk 000c367cEnchanter3
ID: 000c367d
New enchantments are 60% stronger.
player.addperk 000c367dEnchanter4
ID: 000c367e
New enchantments are 80% stronger.
player.addperk 000c367eEnchanter5
ID: 000c367f
New enchantments are 100% stronger.
player.addperk 000c367fFire Enchanter
ID: 00058f80
Fire enchantments on weapons and armor are 25% stronger.[1]
player.addperk 00058f80Frost Enchanter
ID: 00058f81
Frost enchantments on weapons and armor are 25% stronger.[1]
player.addperk 00058f81Storm Enchanter
ID: 00058f82
Shock enchantments on weapons and armor are 25% stronger.[1]
player.addperk 00058f82Insightful Enchanter
ID: 00058f7e
Skill enchantments on armor are 25% stronger.[1]
player.addperk 00058f7eCorpus Enchanter
ID: 00058f7d
Health, magicka, and stamina enchantments on armor are 25% stronger.[1][2]
player.addperk 00058f7dExtra Effect
ID: 00058f7f
Can put two enchantments on the same item.[3]
player.addperk 00058f7fSoul Squeezer
ID: 00058f7c
Soul gems provide extra magicka for recharging.[4]
player.addperk 00058f7cSoul Siphon
ID: 00108a44
Death blows to creatures, but not people, trap 5% of the victim's soul, recharging the weapon.[5]
player.addperk 00108a44Armsman1
ID: 000babe4
One-Handed weapons do 20% more damage.
player.addperk 000babe4Armsman2
ID: 00079343
One-Handed weapons do 40% more damage.
player.addperk 00079343Armsman3
ID: 00079342
One-Handed weapons do 60% more damage.
player.addperk 00079342Armsman4
ID: 00079344
One-Handed weapons do 80% more damage.
player.addperk 00079344Armsman5
ID: 00079345
One-Handed weapons do twice as much damage.
player.addperk 00079345Bladesman1
ID: 0005f56f
Attacks with swords have a 10% chance of doing critical damage (+0% crit damage)*.
player.addperk 0005f56fBladesman2
ID: 000c1e90
Attacks with swords have a 15% chance of doing more critical damage (+25% crit damage)*.
player.addperk 000c1e90Bladesman3
ID: 000c1e91
Attacks with swords have a 20% chance of doing even more critical damage (+50% crit damage)*.
player.addperk 000c1e91Bone Breaker1
ID: 0005f592
Attacks with maces ignore 25% of armor.
player.addperk 0005f592Bone Breaker2
ID: 000c1e92
Attacks with maces ignore 50% of armor.
player.addperk 000c1e92Bone Breaker3
ID: 000c1e93
Attacks with maces ignore 75% of armor.
player.addperk 000c1e93Dual Flurry1
ID: 00106256
Dual wielding attacks are 20% faster.**
player.addperk 00106256Dual Flurry2
ID: 00106257
Dual wielding attacks are 35% faster.**
player.addperk 00106257Dual Savagery
ID: 00106258
Dual wielding power attacks do 50% bonus damage.**
player.addperk 00106258Fighting Stance
ID: 00052d50
Power attacks with one-handed weapons cost 25% less stamina.
player.addperk 00052d50Critical Charge
ID: 000cb406
Can do a one-handed power attack while sprinting that does double critical damage.
player.addperk 000cb406Savage Strike
ID: 0003af81
Standing power attacks do 25% bonus damage with a chance to decapitate your enemies.
player.addperk 0003af81Paralyzing Strike
ID: 0003afa6
Backwards power attack has a 25%*** chance to paralyze the target.
player.addperk 0003afa6Hack and Slash1
ID: 0003fffa
Attacks with war axes cause extra bleeding damage.
player.addperk 0003fffaHack and Slash2
ID: 000c3678
Attacks with war axes cause more bleeding damage.
player.addperk 000c3678Hack and Slash3
ID: 000c3679
Attacks with war axes cause even more bleeding damage.
player.addperk 000c3679Light Fingers1
ID: 000be124
Pickpocketing bonus of 20%. Item weight and value reduce pickpocketing odds.
player.addperk 000be124Light Fingers2
ID: 00018e6a
Pickpocketing bonus of 40%. Item weight and value reduce pickpocketing odds.
player.addperk 00018e6aLight Fingers3
ID: 00018e6b
Pickpocketing bonus of 60%. Item weight and value reduce pickpocketing odds.
player.addperk 00018e6bLight Fingers4
ID: 00018e6c
Pickpocketing bonus of 80%. Item weight and value reduce pickpocketing odds.
player.addperk 00018e6cLight Fingers5
ID: 00018e6d
Pickpocketing bonus of 100%. Item weight and value reduce pickpocketing odds.
player.addperk 00018e6dNight Thief
ID: 00058202
+25% chance to pickpocket if the target is asleep.
player.addperk 00058202Cutpurse
ID: 00058204
Pickpocketing gold is 50% easier.
player.addperk 00058204Keymaster
ID: 000d79a0
Pickpocketing keys almost always works.
player.addperk 000d79a0Misdirection
ID: 00058201
Can pickpocket equipped weapons.
player.addperk 00058201Perfect Touch
ID: 00058205
Can pickpocket equipped items.
player.addperk 00058205Extra Pockets
ID: 00096590
Carrying capacity is increased by 100.
player.addperk 00096590Poisoned
ID: 00105f28
Silently harm enemies by placing poisons in their pockets.
player.addperk 00105f28Novice Illusion
ID: 000f2ca9
Cast Novice level Illusion spells for half magicka.
player.addperk 000f2ca9Animage
ID: 000581e1
Illusion spells now work on higher level animals††. Adds +8† levels to the spell maximum.
player.addperk 000581e1Kindred Mage
ID: 000581e2
All Illusion spells work on higher level people††. Adds +10† levels to the spell maximum.
player.addperk 000581e2Quiet Casting
ID: 000581fd
All spells you cast from any school of magic are silent to others. All shouts are also silent.
player.addperk 000581fdApprentice Illusion
ID: 000c44c3
Cast Apprentice level Illusion spells for half magicka.
player.addperk 000c44c3Adept Illusion
ID: 000c44c4
Cast Adept level Illusion spells for half magicka.
player.addperk 000c44c4Expert Illusion
ID: 000c44c5
Cast Expert level Illusion spells for half magicka.
player.addperk 000c44c5Master Illusion
ID: 000c44c6
Cast Master level Illusion spells for half magicka.
player.addperk 000c44c6Hypnotic Gaze
ID: 00059b77
Calm spells now work on higher level opponents. Cumulative with Kindred Mage and Animage. Adds +8 levels to the spell maximum. Applies to Pacify and Harmony as well as Calm.
player.addperk 00059b77Aspect of Terror
ID: 00059b78
Fear spells work on higher level opponents. Cumulative with Kindred Mage and Animage. Adds +10 levels to the spell maximum. This perk also gives an extra 10 (15 if both ranks of Augmented Flames are unlocked first) points of damage to fire spells, as they also utilize a fear effect.
player.addperk 00059b78Rage
ID: 000c44b5
Frenzy spells work on higher level opponents. Cumulative with Kindred Mage and Animage. Adds +12 levels to the spell maximum.
player.addperk 000c44b5Master of the Mind
ID: 00059b76
Illusion spells work on undead††, daedra, and automatons.
player.addperk 00059b76Illusion Dual Casting
ID: 000153d0
Dual casting an Illusion spell overcharges the effects into an even more powerful version. This slightly more than doubles the maximum level of any level-based Illusion spell, while it instead improves the duration of Courage, Rally, and Call to Arms. Level adjustments from Animage, Kindred Mage, Hypnotic Gaze, Aspect of Terror, or Rage are applied before the doubling effect (2.2 times the spell power for 2.8 times the magicka cost).
player.addperk 000153d0Steel Smithing
ID: 000cb40d
Can create Steel armor and weapons at forges, and improve them twice as much. Also create BonemoldDB and VigilCC armor.
player.addperk 000cb40dArcane Blacksmith
ID: 0005218e
You can improve magical weapons and armor.
player.addperk 0005218eDwarven Smithing
ID: 000cb40e
Can create Dwarven armor and weapons at forges, and improve them twice as much.
player.addperk 000cb40eOrcish Smithing
ID: 000cb410
Can create Orcish armor and weapons at forges, and improve them twice as much.
player.addperk 000cb410Ebony Smithing
ID: 000cb412
Can create Ebony armor and weapons at forges, and improve them twice as much. Also create StalhrimDB and MadnessCC armor and weapons.
player.addperk 000cb412Daedric Smithing
ID: 000cb413
Can create Daedric armor and weapons at forges, and improve them twice as much. Also create Dark and Golden armor and weapons.CC
player.addperk 000cb413Elven Smithing
ID: 000cb40f
Can create Elven armor and weapons at forges, and improve them twice as much. Also create Chitin armor.DB
player.addperk 000cb40fAdvanced Armors
ID: 000cb414
Can create Scaled and Plate armor at forges, and improve them twice as much. Also create NordicDB armor and weapons, SilverCC armor, and RemnantCC armor.
player.addperk 000cb414Glass Smithing
ID: 000cb411
Can create Glass armor and weapons at forges, and improve them twice as much. Also create Amber armor and weapons.CC
player.addperk 000cb411Dragon Armor
ID: 00052190
Can create Dragon armor at forges, and improve them twice as much.* Also create Dragonbone weapons.DG
player.addperk 00052190Stealth1
ID: 000be126
You are 20% harder to detect when sneaking.
player.addperk 000be126Stealth2
ID: 000c07c6
You are 25% harder to detect when sneaking.
player.addperk 000c07c6Stealth3
ID: 000c07c7
You are 30% harder to detect when sneaking.
player.addperk 000c07c7Stealth4
ID: 000c07c8
You are 35% harder to detect when sneaking.
player.addperk 000c07c8Stealth5
ID: 000c07c9
You are 40% harder to detect when sneaking.
player.addperk 000c07c9Backstab
ID: 00058210
Sneak attacks with one-handed weapons now do six times damage.
player.addperk 00058210Deadly Aim
ID: 001036f0
Sneak attacks with bows now do three times damage.
player.addperk 001036f0Assassin's Blade
ID: 00058211
Sneak attacks with daggers now do a total of fifteen times normal damage.
player.addperk 00058211Muffled Movement
ID: 00058213
Wearing armor makes half as much noise when you move (see muffle).
player.addperk 00058213Light Foot
ID: 0005820c
You won't trigger pressure plates.
player.addperk 0005820cSilent Roll
ID: 00105f23
Sprinting while sneaking executes a silent forward roll.
player.addperk 00105f23Silence
ID: 00105f24
Walking and running does not affect detection.
player.addperk 00105f24Shadow Warrior
ID: 00058214
Crouching stops combat for a moment and forces distant opponents to search for a target.
player.addperk 00058214Novice Restoration
ID: 000f2caa
Cast Novice level Restoration spells for half magicka.
player.addperk 000f2caaApprentice Restoration
ID: 000c44c7
Cast Apprentice level Restoration spells for half magicka.
player.addperk 000c44c7Adept Restoration
ID: 000c44c8
Cast Adept level Restoration spells for half magicka.
player.addperk 000c44c8Expert Restoration
ID: 000c44c9
Cast Expert level Restoration spells for half magicka.
player.addperk 000c44c9Master Restoration
ID: 000c44ca
Cast Master level Restoration spells for half magicka.
player.addperk 000c44caRecovery1
ID: 000581f4
Magicka regenerates 25% faster.
player.addperk 000581f4Recovery2
ID: 000581f5
Magicka regenerates 50% faster.
player.addperk 000581f5Avoid Death
ID: 000a3f64
Once a day, heals 250 points automatically if you fall below 10% health. (Only if the damage does not kill you.)
player.addperk 000a3f64Regeneration
ID: 000581f8
Healing spells cure 50% more.
player.addperk 000581f8Necromage
ID: 000581e4
All spells are more effective against undead. (+25% effect and +50% effect duration. See below section for more detail.)
player.addperk 000581e4Respite
ID: 000581f9
Healing spells also restore Stamina.
player.addperk 000581f9Restoration Dual Casting
ID: 000153d1
Dual casting a Restoration spell overcharges the effects into an even more powerful version. (220% spell effect for 280% magicka cost)
player.addperk 000153d1Ward Absorb
ID: 00068bcc
Wards recharge your magicka when hit with spells.
player.addperk 00068bccBarbarian1
ID: 000babe8
Two-Handed weapons do 20% more damage.
player.addperk 000babe8Barbarian2
ID: 00079346
Two-Handed weapons do 40% more damage.
player.addperk 00079346Barbarian3
ID: 00079347
Two-Handed weapons do 60% more damage.
player.addperk 00079347Barbarian4
ID: 00079348
Two-Handed weapons do 80% more damage.
player.addperk 00079348Barbarian5
ID: 00079349
Two-Handed weapons do twice as much damage.
player.addperk 00079349Champion's Stance
ID: 00052d51
Power attacks with two-handed weapons cost 25% less stamina.
player.addperk 00052d51Devastating Blow
ID: 00052d52
Standing power attacks do 25% bonus damage with a chance to decapitate your enemies.
player.addperk 00052d52Great Critical Charge
ID: 000cb407
Can do a two-handed power attack while sprinting that does double critical damage.
player.addperk 000cb407Sweep
ID: 0003af9e
Sideways power attacks with two-handed weapons hit all targets in front of you.
player.addperk 0003af9eWarmaster
ID: 0003afa7
Backwards power attack has a 25% chance to paralyze the target.
player.addperk 0003afa7Deep Wounds1
ID: 0003af83
Attacks with greatswords have a 10% chance of doing critical damage.
player.addperk 0003af83Deep Wounds2
ID: 000c1e94
Attacks with greatswords have a 15% chance of doing more critical damage.
player.addperk 000c1e94Deep Wounds3
ID: 000c1e95
Attacks with greatswords have a 20% chance of doing even more critical damage.
player.addperk 000c1e95Limbsplitter1
ID: 000c5c05
Attacks with battle axes cause extra bleeding damage.
player.addperk 000c5c05Limbsplitter2
ID: 000c5c06
Attacks with battle axes cause more bleeding damage.
player.addperk 000c5c06Limbsplitter3
ID: 000c5c07
Attacks with battle axes cause even more bleeding damage.
player.addperk 000c5c07Skullcrusher1
ID: 0003af84
Attacks with warhammers ignore 25% of armor.
player.addperk 0003af84Skullcrusher2
ID: 000c1e96
Attacks with warhammers ignore 50% of armor.
player.addperk 000c1e96Skullcrusher3
ID: 000c1e97
Attacks with warhammers ignore 75% of armor.
player.addperk 000c1e97Haggling1
ID: 000be128
Buying and selling prices are 10% better.
player.addperk 000be128Haggling2
ID: 000c07ce
Buying and selling prices are 15% better.
player.addperk 000c07ceHaggling3
ID: 000c07cf
Buying and selling prices are 20% better.
player.addperk 000c07cfHaggling4
ID: 000c07d0
Buying and selling prices are 25% better.
player.addperk 000c07d0Haggling5
ID: 000c07d1
Buying and selling prices are 30% better.
player.addperk 000c07d1Allure
ID: 00058f75
10% better prices with the opposite sex.
player.addperk 00058f75Merchant
ID: 00058f7a
Can sell any type of item to any kind of merchant.†
player.addperk 00058f7aInvestor
ID: 00058f7b
Can invest 500 gold with a shopkeeper to increase his available gold permanently.‡
player.addperk 00058f7bFence
ID: 00058f79
Can barter stolen goods with any merchant you have invested in.
player.addperk 00058f79Master Trader
ID: 001090a5
Every merchant in the world gains 1000 gold for bartering.¥
player.addperk 001090a5Bribery
ID: 00058f72
Can bribe guards to ignore crimes.
player.addperk 00058f72Persuasion
ID: 001090a2
Persuasion attempts are 30% easier.
player.addperk 001090a2Intimidation
ID: 00105f29
Intimidation is twice as likely to be successful.
player.addperk 00105f29